﻿using Stardust.Server;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Security;
using System.Web.SessionState;

namespace WebServer1
{
    public class Global : System.Web.HttpApplication
    {

        protected void Application_Start(object sender, EventArgs e)
        {
            //node1_v1.1
            //var ok = StardustServer.Register("http://localhost:85", "用户服务", "127.0.0.1", "1.1", "s1n1");

            //node2_v1.1
            //var ok = StardustServer.Register("http://localhost:85", "用户服务", "127.0.0.1", "1.1", "s1n2");

            //node3_v1.2
            var ok = StardustServer.Register("http://localhost:85", "用户服务", "127.0.0.1", "1.2", "s1n3");
        }

        protected void Session_Start(object sender, EventArgs e)
        {

        }

        protected void Application_BeginRequest(object sender, EventArgs e)
        {

        }

        protected void Application_AuthenticateRequest(object sender, EventArgs e)
        {

        }

        protected void Application_Error(object sender, EventArgs e)
        {

        }

        protected void Session_End(object sender, EventArgs e)
        {

        }

        protected void Application_End(object sender, EventArgs e)
        {

        }
    }
}